Nitish Jaddu

Nitish Jaddu

Deliver 3D

  • Production DateJanuary 2022
  • CompanyFlick Game Studios
  • LinksPlaystore
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Game Design

As a game designer, my role in the production of the Casual Delivery game, "Deliver 3D", was to come up with the overall concept and design of the game. This included determining the gameplay mechanics, level design, and user interface (UI).


One of the challenges I faced during the production of "Deliver 3D" was the decision to go for a stylized, visually pleasing game art. This was a departure from the more realistic art styles seen in similar games, and it was a challenge to make it work effectively in the game. However, with persistence and collaboration with the development team, we were able to create a unique and eye-catching game art that was well received by players.

Another challenge I faced was in creating the levels for the game. Fortunately, I had worked on a similar project before, which helped me to understand the design challenges and come up with solutions more quickly. This allowed us to create a wide range of levels that offered a satisfying gameplay experience for players.

Overall, my role as a game designer, level designer, and UI designer on "Deliver 3D" was crucial in bringing the game to life. It was a challenging but rewarding experience, and I am Happy about the final product we were able to create.

  • Flick Game Studio ©