Nitish Jaddu

Nitish Jaddu

Total Crash

  • Production DateSeptember 2022
  • CompanyFlick Game Studios
  • LinksPlaystore
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Game Design

As a game designer, my role in the production of the Stunt Crash game, "Total Crash", was to come up with the overall concept and design of the game. This included determining the gameplay mechanics, level design, and user interface (UI).

Challenges

One of the biggest challenges I faced during the production of "Total Crash" was in designing the levels for the game. This involved creating a wide range of obstacles and challenges for players to overcome, as well as ensuring a smooth and satisfying gameplay experience. Through collaboration with the development team, we were able to create a diverse set of levels that offered a challenging and rewarding gameplay experience for players.

Another challenge I faced was in designing the game UI. This included creating intuitive and user-friendly menus, buttons, and icons, as well as ensuring a smooth user experience throughout the game. With persistence and attention to detail, we were able to create a clean and intuitive UI that enhanced the overall gameplay experience.

In addition to the gameplay and UI design, I also worked on the game's economy system. This involved balancing the in-game currency and upgrades to create a system that was both fair and rewarding for players. It was a challenging process, but in the end, we were able to land on a perfect economy system that enhanced the overall gameplay experience.

Summary
Overall, my role as a game designer, level designer, and UI designer on "Total Crash" was crucial in bringing the game to life. It was a challenging but rewarding experience, and I am proud of the final product we were able to create.

  • Flick Game Studio ©